Audio
Moving Pixels Podcast: In Defense of Tower Defense < PopMatters
The tower defense game is not a genre that is often given much attention in the critical discussion of video games. We aim to fix that.
Moving Pixels Podcast: A Brief Review of This Year's Indie Games < PopMatters
We discuss the virtues and vices of using games as a means to evoke emotion and whether they remain games in the familiar sense of the word at all.
Moving Pixels Podcast: A Conversation from a Critical Distance < PopMatters
This week we sit down to talk to Ben Abraham and Eric Swain about their web site Critical Distance and the current state of video game criticism.
Moving Pixels Podcast: Stepping Back into 'Portal' < PopMatters
Given the imminent release of its sequel, the Moving Pixels podcast crew felt that it was time to take a step back into 2007s Portal.
Moving Pixels Podcast: Boys, Bullets, 'Bulletstorm' < PopMatters
A perfect storm of masculinity and mayhem or just more boys and their bullets? The Moving Pixels podcast considers Bulletstorm.
Moving Pixels Podcast: Things to Do in Space When You're Dead < PopMatters
More than just a video game, Electronic Arts has given Dead Space the full transmedia treatment, shipping movies, comics, and spin off titles with the same grisly themes.
Moving Pixels Podcast: Fun, Sun, Zombies < PopMatters
This week the Moving Pixels podcast takes a look at the controversial, but also critically lauded Dead Island.
The Moving Pixels Podcast on 'CivWorld' and Social Gaming < PopMatters
The Moving Pixels Podcast crew considers what happens when you mix a hardcore franchise with the social gaming experience. It may not be pretty.
Moving Pixels Podcast: Art, Commerce, and the Auteur in Video Games < PopMatters
Should game developers be considered auteurs? And how might such a self presentation effect the marketing and sales of video games?
Moving Pixels Podcast: The Superhero and the Video Game < PopMatters
Originally conceived of as a discussion of the best superhero video games of all time, the Moving Pixels Podcast crew quickly discovered that super powered games have been -- for the most part -- less than super.

